3D & CGI

Modeling, rendering, simulation, and pipelines for motion and product visuals.

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80.lv > articles > creating-a-thriller-animated-series-with-hand-drawn-textures-in-blender

Creating a Thriller Animated Series with Hand-Drawn Textures in Blender

4+ hour, 20+ min ago   (441+ words) Animation studio BONI IS SCARED talked to us about creating EUTHANAZIES, a dystopian thriller animated series, using Substance 3D Painter, Blender, and Marvelous Designer, and discussed the project idea, tricks for combining 2D and 3D, and custom Geometry Nodes setups for cables and…...


80.lv > articles > how-to-create-realistic-waterfall-vfx-in-houdini

How to Create Realistic Waterfall VFX in Houdini

7+ hour, 50+ min ago   (204+ words) Arbaz Malik shared a detailed explanation and shared project files to fully explore the setup. FX Artist Arbaz Malik showcased how he created realistic waterfall visual effects in Houdini, explaining his steps in a video breakdown and sharing Houdini HIP…...


newsroom.ucla.edu > file

Stylized red and black figures face each other across a table against a textured orange background with white abstract patterns.

13+ hour, 26+ min ago   (46+ words) Newsroom | UCLA Stylized red and black figures face each other across a table against a textured orange background with white abstract patterns. Courtesy of Joseph Erb...


creativebloq.com > how-to > 3-steps-to-fix-an-unnatural-joint-rotation-in-your-3d-model

3 steps to fix an unnatural joint rotation in your 3D model

14+ hour, 30+ min ago   (435+ words) Explore projects, trends and inspiring design work. Discover design software, tools and creative resources. Start exploring exclusive deals, expert advice and more. Art Inspiration Every Month Packed with digital art tutorials, inspiration and expert advice from ImagineFX. It’s simple to…...


freeyork.org > art > artist-constructs-abstract-3d-digital-landscapes

Artist Constructs Over 10,000 Abstract 3D Models into Futuristic Digital Landscapes

2+ week, 6+ hour ago   (214+ words) The striking visuals begin with a massive architectural form, seamlessly combining sharp geometric elements. Stacked platforms, intricate frameworks, and corridors come together in a complex dance of industrial elegance. Accents of red and cyan offset the monochrome tones, adding a…...


dev.to > meiferreira > meshy-ai-3d-review-2026-76034-triangles-for-a-sculptural-lamp-32po

Meshy AI 3D Review 2026: 76,034 Triangles for a Sculptural Lamp

2+ day, 4+ hour ago   (1849+ words) Disclosure: this is an independent hands-on test. Both tools were run on ordinary customer accounts; neither company supplied review access or saw this piece before publication. I needed one hero lamp for a living-room render. A sculptural ceramic thing with…...


medium.com > @l00/19/4668 > fright-night-production-week-4-rough-animatic-and-animating-by-hand-on-digital-62167d27880d

Fright Night Production – Week 4: Rough Animatic and Animating by Hand on Digital

2+ day, 5+ hour ago   (126+ words) Typed by Eoghan Bonner Rough animation in the process… As per the instructions of the brief, the planned runtime for my animation will be ten seconds long. I then asked my AI assistant to give me some suggestions and ideas…...


dev.to > maptomodel > shapezo-vs-halfmaps-for-architectural-site-modeling-a-context-to-design-workflow-4bla

Shapezo vs. Halfmaps for Architectural Site Modeling: A Context-to-Design Workflow

2+ day, 11+ hour ago   (311+ words) Shapezo and Halfmaps sit at different points in an early site workflow. Halfmaps helps establish geographic context quickly. Shapezo helps test the architectural and landscape response inside that context. Treating them as competing replacements hides the more useful question: which…...


dev.to > maptomodel > shapezo-vs-tripo3d-for-architectural-site-design-a-context-to-asset-workflow-4bdp

Shapezo vs. Tripo3D for Architectural Site Design: A Context-to-Asset Workflow

2+ day, 11+ hour ago   (403+ words) Before modeling, classify the problem. If the team is deciding where an entrance should face, how a building should meet a street, or whether a courtyard connects to a larger landscape system, the uncertainty is contextual. If the team needs…...


recraft.ai > blog > character-in-different-art-styles

Character in Different Art Styles: Anime, 3D, and Pixel Art

3+ day, 5+ hour ago   (694+ words) Run the art style challenge on your own character: a 3D toy, an anime key visual, and a pixel sprite, all generated from one hero image in Recraft Studio. Artists call it the art style challenge: draw the same character in…...